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Tutorials & Resources

Concise posts exploring interesting concepts, tutorials, and small projects with practical code examples.

SpeedTree Tutorial
Tutorial 3D Modeling Point Clouds

SpeedTree Models as High-Fidelity Synthetic Point Clouds

Learn how to transform intricate 3D tree models into high-fidelity synthetic point clouds — perfect for machine learning and advanced analysis in environmental simulations.

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LiDAR Toolkit Plugin
Documentation UE5 LiDAR

UE5 LiDAR Toolkit Plugin Documentation

Scan 3D environments, capture point clouds, and export data in .xyz format. Designed for the Quixel Megascans vegetation library but integrates with most of Unreal's collision and material systems.

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